Guannan Lu (Tony)
3D Artist ( Looking for new opportunity)
GUILDFORD , United Kingdom
Summary
Skilled Character Artist, consistently creating high-quality models for game film and animation. More than six
years’ experience combining school work and independent projects. Vast knowledge of anatomy, muscle dynamics, and kinesiology that support correct character modeling.
Excellent at character modeling and quickly building models to facilitate production. Really good at rendering and texture & lighting. Understanding the game pipeline and how to utilize the game engine.
Skills
Character ModelingPBR Texturing3D ModelingAnatomyRetopologyRenderingCreature ModelingEnvironment ModelingUV MappingScreenwriting
Software proficiency
ZBrush
Maya
Substance 3D Painter
Unreal Engine
Marmoset Toolbag
R3DS Wrap
Xgen
Marvelous Designer
RizomUV
TopoGun
Arnold
xNormal
V-Ray
Mudbox
Mari
Quixel Suite
Productions
Movie
Sonder
Year
2018
Role
3D Artist
Company
SOBA
Movie
Advantageous
Year
2015
Role
3D Artist
Company
Studio X
Experience
Freelance 3D Artist at Freelance
GUILDFORD SURREY, United Kingdom
Work with different clients as a freelance 3D artist.
Senior 3D Artist at ULSEE Inc
Shanghai, China
AR and VR project
Modeled and Textured the character and props for multiple projects.
Character Artist at ALCHEMY information technology Co.Ltd,
Shanghai, China
Modeled and Textured the character and weapons for multiple projects.
3D Artist at Paper Triangles
Los Angeles, United States of America
November 2016 - December 2017
3D Modeler at SOBA
Los Angeles, United States of America
June 2016 - November 2018
Unannounced Project: Sonder
Character Artist at Digital Frontier FX, Inc
Los Angeles, United States of America
October 2016 - November 2016
Mobile Game: Galaxy Of The Heroes Trailer
3D Modeler at Sunnyboy Entertainment
Pasadena, United States of America
3D modeler at Studio X ( Academy of Art University)
San Francisco, United States of America
As a 3D modeler working in a short film. ( ADVANTAGEOUS)